QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

Previous | QD3D Book | Overview | Chapter Contents | Next |

Storage Objects Routines

This section describes routines you can use to manage storage objects.

Managing Storage Objects

Creating and Accessing Memory Storage Objects

Creating and Accessing Handle Storage Objects

Creating and Accessing Macintosh Storage Objects

Creating and Accessing FSSpec Storage Objects

Creating and Accessing UNIX Storage Objects

Creating and Accessing UNIX Path Name Storage Objects

Creating and Accessing Windows Storage Objects


© 1997 Apple Computer, Inc.

Previous | QD3D Book | Overview | Chapter Contents | Next |